ScummVM API documentation
graphics.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef GROOVIE_GRAPHICS_H
23 #define GROOVIE_GRAPHICS_H
24 
25 #include "graphics/surface.h"
26 
27 namespace Groovie {
28 
29 class GroovieEngine;
30 
31 class GraphicsMan {
32 public:
34  ~GraphicsMan();
35 
36  // Buffers
37  void update();
38  void change();
39  void mergeFgAndBg();
40  void switchToFullScreen(bool fullScreen);
41  bool isFullScreen() { return (_foreground.h == 480); }
42  void updateScreen(Graphics::Surface *source);
43  void saveScreen();
44  void restoreScreen();
45  Graphics::Surface _foreground; // The main surface that most things are drawn to
46  Graphics::Surface _background; // Used occasionally, mostly (only?) in puzzles
47  Graphics::Surface _savedground; // Buffer to save and restore the current screen. Used when opening the gamebook in 11H
48 
49  // Palette fading
50  bool isFading();
51  void fadeIn(byte *pal);
52  void fadeOut();
53 
54 private:
55  GroovieEngine *_vm;
56 
57  bool _changed;
58 
59  // Palette fading
60  void applyFading(int step);
61  int _fading;
62  byte _paletteFull[256 * 3];
63  uint32 _fadeStartTime;
64 };
65 
66 } // End of Groovie namespace
67 
68 #endif // GROOVIE_GRAPHICS_H
Definition: surface.h:66
Definition: groovie.h:113
int16 h
Definition: surface.h:75
Definition: graphics.h:31
Definition: cursor.h:32