ScummVM API documentation
fileset.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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5  * file distributed with this source distribution.
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8  * it under the terms of the GNU General Public License as published by
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10  * (at your option) any later version.
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12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
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19  *
20  */
21 #ifndef SLUDGE_FILESET_H
22 #define SLUDGE_FILESET_H
23 
24 #include "common/file.h"
25 
26 namespace Sludge {
27 
29 
30 public:
32  ~ResourceManager();
33 
34  void init();
35  void kill();
36 
37  void setData(Common::File *readStream);
38  void setFileIndices(uint, uint);
39  Common::SeekableReadStream *getData() { return _bigDataFile; }
40 
41  uint openFileFromNum(int num);
42  bool openSubSlice(int num);
43  bool openObjectSlice(int num);
44  Common::String getNumberedString(int value);
45 
46  // Access control flag
47  bool startAccess();
48  void finishAccess();
49 
50  // Resource names
51  void readResourceNames(Common::SeekableReadStream *readStream);
52  const Common::String resourceNameFromNum(int i);
53  bool hasResourceNames() { return !_allResourceNames.empty(); }
54 
55  void dumpFile(int num, const char *pattern);
56 
57 private:
58  bool _sliceBusy;
59  Common::File *_bigDataFile;
60  uint32 _startOfDataIndex, _startOfTextIndex, _startOfSubIndex, _startOfObjectIndex;
61  int32 _startIndex;
62 
63  Common::Array<Common::String> _allResourceNames;
64 
65 private:
66  static uint32 _cp1250ToUTF32[128];
67  Common::String convertString(const Common::String &s);
68 };
69 
70 } // End of namespace Sludge
71 
72 #endif
Definition: str.h:59
Definition: stream.h:745
Definition: fileset.h:28
bool empty() const
Definition: array.h:311
Definition: file.h:47
Definition: builtin.h:27