ScummVM API documentation
opl.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef NUVIE_SOUND_ADPLUG_OPL
23 #define NUVIE_SOUND_ADPLUG_OPL
24 
25 #include "common/scummsys.h"
26 
27 namespace Ultima {
28 namespace Nuvie {
29 
30 class Copl {
31 public:
32  virtual ~Copl() {
33  return;
34  }
35  virtual void write(int reg, int val) = 0; // combined register select + data write
36  virtual void init(void) = 0; // reinitialize OPL chip
37 };
38 
39 } // End of namespace Nuvie
40 } // End of namespace Ultima
41 
42 #endif
Definition: opl.h:30
Definition: detection.h:27