_items (defined in Illusions::BackgroundInstanceList) | Illusions::BackgroundInstanceList | |
_vm (defined in Illusions::BackgroundInstanceList) | Illusions::BackgroundInstanceList | |
BackgroundInstanceList(IllusionsEngine *vm) (defined in Illusions::BackgroundInstanceList) | Illusions::BackgroundInstanceList | |
createBackgroundInstance(Resource *resource) (defined in Illusions::BackgroundInstanceList) | Illusions::BackgroundInstanceList | |
findActiveBackgroundInstance() (defined in Illusions::BackgroundInstanceList) | Illusions::BackgroundInstanceList | |
findActiveBackgroundNamedPoint(uint32 namedPointId, Common::Point &pt) (defined in Illusions::BackgroundInstanceList) | Illusions::BackgroundInstanceList | |
findBackgroundByResource(BackgroundResource *backgroundResource) (defined in Illusions::BackgroundInstanceList) | Illusions::BackgroundInstanceList | |
getActiveBgResource() (defined in Illusions::BackgroundInstanceList) | Illusions::BackgroundInstanceList | |
getMasterBgDimensions() (defined in Illusions::BackgroundInstanceList) | Illusions::BackgroundInstanceList | |
Items typedef (defined in Illusions::BackgroundInstanceList) | Illusions::BackgroundInstanceList | |
ItemsIterator typedef (defined in Illusions::BackgroundInstanceList) | Illusions::BackgroundInstanceList | |
pauseBySceneId(uint32 sceneId) (defined in Illusions::BackgroundInstanceList) | Illusions::BackgroundInstanceList | |
refreshPan() (defined in Illusions::BackgroundInstanceList) | Illusions::BackgroundInstanceList | |
removeBackgroundInstance(BackgroundInstance *backgroundInstance) (defined in Illusions::BackgroundInstanceList) | Illusions::BackgroundInstanceList | |
unpauseBySceneId(uint32 sceneId) (defined in Illusions::BackgroundInstanceList) | Illusions::BackgroundInstanceList | |
~BackgroundInstanceList() (defined in Illusions::BackgroundInstanceList) | Illusions::BackgroundInstanceList | |