ScummVM API documentation
•
All
Classes
Namespaces
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Macros
Modules
Pages
library.h
1
/* ScummVM - Graphic Adventure Engine
2
*
3
* ScummVM is the legal property of its developers, whose names
4
* are too numerous to list here. Please refer to the COPYRIGHT
5
* file distributed with this source distribution.
6
*
7
* This program is free software: you can redistribute it and/or modify
8
* it under the terms of the GNU General Public License as published by
9
* the Free Software Foundation, either version 3 of the License, or
10
* (at your option) any later version.
11
*
12
* This program is distributed in the hope that it will be useful,
13
* but WITHOUT ANY WARRANTY; without even the implied warranty of
14
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15
* GNU General Public License for more details.
16
*
17
* You should have received a copy of the GNU General Public License
18
* along with this program. If not, see <http://www.gnu.org/licenses/>.
19
*
20
*/
21
22
#ifndef AGS_ENGINE_UTIL_LIBRARY_H
23
#define AGS_ENGINE_UTIL_LIBRARY_H
24
25
#include "ags/shared/core/platform.h"
26
#include "ags/shared/util/string.h"
27
28
namespace
AGS3
{
29
namespace
AGS
{
30
namespace
Engine
{
31
32
using
AGS::Shared::String;
33
34
class
BaseLibrary
{
35
public
:
36
BaseLibrary
() {}
37
38
virtual
~
BaseLibrary
() {}
39
40
// Get library name; returns empty string if not loaded
41
inline
String
GetName()
const
{
return
_name; }
42
// Get actual filename; returns empty string if not loaded
43
inline
String
GetFileName()
const
{
return
_filename; }
44
// Get path used to load the library; or empty string is not loaded.
45
// NOTE: this is NOT a fully qualified path, but a lookup path.
46
inline
String
GetPath()
const
{
return
_path; }
47
48
// Returns expected filename form for the dynamic library of a given name
49
virtual
String
GetFilenameForLib(
const
String
&libname) = 0;
50
51
// Try load a library of a given name
52
virtual
bool
Load(
const
String
&libname) = 0;
53
// Unload a library; does nothing if was not loaded
54
virtual
void
Unload() = 0;
55
// Tells if library is loaded
56
virtual
bool
IsLoaded()
const
= 0;
57
58
protected
:
59
String
_name;
60
String
_filename;
61
String
_path;
62
};
63
64
}
// namespace Engine
65
}
// namespace AGS
66
}
// namespace AGS3
67
68
#endif
AGS
Definition:
achievements_tables.h:27
AGS3::AGS::Engine::BaseLibrary
Definition:
library.h:34
AGS3::AGS::Shared::String
Definition:
string.h:62
Engine
Definition:
engine.h:144
AGS3
Definition:
ags.h:40
engines
ags
engine
util
library.h
Generated on Wed Apr 9 2025 09:10:16 for ScummVM API documentation by
1.8.13