ScummVM API documentation
room303.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef M4_BURGER_ROOMS_SECTION3_ROOM303_H
23 #define M4_BURGER_ROOMS_SECTION3_ROOM303_H
24 
25 #include "m4/burger/rooms/section3/section3_room.h"
26 
27 namespace M4 {
28 namespace Burger {
29 namespace Rooms {
30 
31 class Room303 : public Section3Room {
32 private:
33  static const char *SAID[][4];
34  static const seriesStreamBreak SERIES1[];
35  static const seriesPlayBreak PLAY1[];
36  static const seriesPlayBreak PLAY2[];
37  static const seriesPlayBreak PLAY3[];
38  static const seriesPlayBreak PLAY4[];
39  static const seriesPlayBreak PLAY5[];
40  static const seriesPlayBreak PLAY6[];
41  static const seriesPlayBreak PLAY7[];
42  static const seriesPlayBreak PLAY8[];
43  static const seriesPlayBreak PLAY9[];
44  static const seriesPlayBreak PLAY10[];
45  machine *_series1 = nullptr;
46  int _series2 = -1;
47  machine *_series3 = nullptr;
48  int _series4 = -1;
49  machine *_series5 = nullptr;
50  int _series6 = -1;
51  machine *_series7 = nullptr;
52  machine *_series8 = nullptr;
53  machine *_series9 = nullptr;
54  int _triggers[5];
55  int _ctr = 0;
56  int _timer = 0;
57  int _val1 = 0;
58  int _val2 = 0;
59  int _val3 = 0;
60  int _val4 = 0;
61  int _val5 = 0;
62  int _val6 = 0;
63  int _val7 = 0;
64  int _val8 = 0;
65 
66  void frontYard();
67  void doDaemon(int trigger);
68  void freeSeries1();
69  void freeSeries2();
70 
71 protected:
72  const char *getDigi() override;
73 
74 public:
75  Room303();
76  ~Room303() override {}
77 
78  void init() override;
79  void daemon() override;
80  void pre_parser() override;
81  void parser() override;
82 };
83 
84 } // namespace Rooms
85 } // namespace Burger
86 } // namespace M4
87 
88 #endif
Definition: ws_machine.h:130
Definition: stream_break.h:32
Definition: room303.h:31
Definition: database.h:28
Definition: play_break.h:32
Definition: section3_room.h:31