ScummVM API documentation
dungeon_coffin.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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5  * file distributed with this source distribution.
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15  * GNU General Public License for more details.
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20  */
21 
22 #ifndef ULTIMA_ULTIMA1_WIDGETS_DUNGEON_COFFIN_H
23 #define ULTIMA_ULTIMA1_WIDGETS_DUNGEON_COFFIN_H
24 
25 #include "ultima/ultima1/widgets/dungeon_item.h"
26 
27 namespace Ultima {
28 namespace Ultima1 {
29 namespace Widgets {
30 
34 class DungeonCoffin : public DungeonItem {
35 private:
39  void spawnMonsterAt(const Point &newPos);
40 public:
41  DECLARE_WIDGET(DungeonCoffin)
42 
43 
46  DungeonCoffin(Ultima1Game *game, Maps::MapBase *map, const Point &pt);
47 
52 
57  bool open() override;
58 };
59 
60 } // End of namespace Widgets
61 } // End of namespace Ultima1
62 } // End of namespace Ultima
63 
64 #endif
Definition: dungeon_item.h:35
DungeonCoffin(Ultima1Game *game, Maps::MapBase *map, const Point &pt)
Definition: map_base.h:39
Definition: detection.h:27
Definition: rect.h:45
Definition: game.h:42
Definition: dungeon_coffin.h:34