ScummVM API documentation
cPlayerGroundRayCallback Member List

This is the complete list of members for cPlayerGroundRayCallback, including all inherited members.

BeforeIntersect(iPhysicsBody *pBody) (defined in hpl::iPhysicsRayCallback)hpl::iPhysicsRayCallbackinlinevirtual
Clear() (defined in cPlayerGroundRayCallback)cPlayerGroundRayCallback
cPlayerGroundRayCallback() (defined in cPlayerGroundRayCallback)cPlayerGroundRayCallback
mbOnGround (defined in cPlayerGroundRayCallback)cPlayerGroundRayCallback
mfMinDist (defined in cPlayerGroundRayCallback)cPlayerGroundRayCallback
mpMaterial (defined in cPlayerGroundRayCallback)cPlayerGroundRayCallback
OnIntersect(iPhysicsBody *pBody, cPhysicsRayParams *apParams) (defined in cPlayerGroundRayCallback)cPlayerGroundRayCallbackvirtual
OnWorldExit() (defined in cPlayerGroundRayCallback)cPlayerGroundRayCallback
Reset() (defined in cPlayerGroundRayCallback)cPlayerGroundRayCallback
~iPhysicsRayCallback()=default (defined in hpl::iPhysicsRayCallback)hpl::iPhysicsRayCallbackvirtual