ScummVM API documentation
high_scores.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef GOT_VIEWS_DIALOGS_HIGH_SCORES_H
23#define GOT_VIEWS_DIALOGS_HIGH_SCORES_H
24
25#include "got/views/dialogs/dialog.h"
26
27namespace Got {
28namespace Views {
29namespace Dialogs {
30
31class HighScores : public Dialog {
32private:
33 int _currentArea = 0;
34 bool _showAll = false;
35 int _timeoutCtr = 0;
36
37 void goToMainMenu();
38 void goToNextArea();
39
40public:
41 HighScores();
42 virtual ~HighScores() {
43 }
44
45 void draw() override;
46 bool msgFocus(const FocusMessage &msg) override;
47 bool msgAction(const ActionMessage &msg) override;
48 bool msgGame(const GameMessage &msg) override;
49 bool tick() override;
50};
51
52} // namespace Dialogs
53} // namespace Views
54} // namespace Got
55
56#endif
Definition: dialog.h:31
Definition: high_scores.h:31
Definition: messages.h:90
Definition: messages.h:34
Definition: messages.h:72