ScummVM API documentation
language.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21#ifndef SLUDGE_LANGUAGE_H
22#define SLUDGE_LANGUAGE_H
23
24#include "common/file.h"
25
26namespace Sludge {
27
29public:
32
33 void init();
34 void kill();
35
36 void createTable(Common::File *table);
37 void setLanguageID(uint id);
38 void saveLanguageSetting(Common::WriteStream *writeStream);
39 void loadLanguageSetting(Common::SeekableReadStream *readStream);
40
41private:
42 uint _languageID; // id of selected language
43 int _languageIdx; // index of selected language in table
44 uint _numLanguages; // number of existing languages in game
45 uint *_languageTable; // indexes of existing languages
46 Common::String *_languageNames; // language names
47
48 int getLanguageForFileB();
49 void setLanguageIndex(int idx);
50};
51
52} // End of namespace Sludge
53
54#endif
Definition: file.h:47
Definition: stream.h:745
Definition: str.h:59
Definition: stream.h:77
Definition: language.h:28