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ad_types.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* This file is based on WME Lite.
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* http://dead-code.org/redir.php?target=wmelite
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* Copyright (c) 2011 Jan Nedoma
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*/
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#ifndef WINTERMUTE_ADTYPES_H
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#define WINTERMUTE_ADTYPES_H
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namespace
Wintermute
{
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typedef
enum
{
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GAME_NORMAL,
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GAME_WAITING_RESPONSE
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} TGameStateEx;
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typedef
enum
{
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OBJECT_ENTITY,
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OBJECT_REGION,
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OBJECT_ACTOR,
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OBJECT_NONE
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} TObjectType;
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typedef
enum
{
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ENTITY_NORMAL,
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ENTITY_SOUND
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} TEntityType;
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typedef
enum
{
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STATE_NONE,
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STATE_IDLE,
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STATE_PLAYING_ANIM,
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STATE_READY,
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STATE_FOLLOWING_PATH,
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STATE_SEARCHING_PATH,
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STATE_WAITING_PATH,
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STATE_TURNING_LEFT,
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STATE_TURNING_RIGHT,
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STATE_TURNING,
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STATE_TALKING,
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STATE_DIRECT_CONTROL,
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STATE_PLAYING_ANIM_SET
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} TObjectState;
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typedef
enum
{
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DIRECT_WALK_NONE,
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DIRECT_WALK_FW,
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DIRECT_WALK_BK
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} TDirectWalkMode;
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typedef
enum
{
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DIRECT_TURN_NONE,
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DIRECT_TURN_CW,
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DIRECT_TURN_CCW
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} TDirectTurnMode;
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typedef
enum
{
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RESPONSE_TEXT,
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RESPONSE_ICON
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} TResponseStyle;
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typedef
enum
{
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RESPONSE_ALWAYS,
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RESPONSE_ONCE,
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RESPONSE_ONCE_GAME
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} TResponseType;
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typedef
enum
{
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TALK_SKIP_LEFT = 0,
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TALK_SKIP_RIGHT = 1,
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TALK_SKIP_BOTH = 2,
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TALK_SKIP_NONE = 3
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} TTalkSkipButton;
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typedef
enum
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{
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VIDEO_SKIP_LEFT = 0,
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VIDEO_SKIP_RIGHT = 1,
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VIDEO_SKIP_BOTH = 2,
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VIDEO_SKIP_NONE = 3
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} TVideoSkipButton;
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typedef
enum
{
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GEOM_WAYPOINT,
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GEOM_WALKPLANE,
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GEOM_BLOCKED,
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GEOM_GENERIC
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} TGeomNodeType;
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}
// End of namespace Wintermute
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#endif
Wintermute
Definition:
achievements_tables.h:27
engines
wintermute
ad
ad_types.h
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