ScummVM API documentation
managed_object_pool.h
1 /* ScummVM - Graphic Adventure Engine
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20  */
21 
22 #ifndef AGS_ENGINE_AC_DYNOBJ_CC_MANAGED_OBJECT_POOL_H
23 #define AGS_ENGINE_AC_DYNOBJ_CC_MANAGED_OBJECT_POOL_H
24 
25 #include "common/std/vector.h"
26 #include "common/std/queue.h"
27 #include "common/std/map.h"
28 
29 #include "ags/shared/core/platform.h"
30 #include "ags/engine/script/runtime_script_value.h"
31 #include "ags/engine/ac/dynobj/cc_script_object.h" // IScriptObject
32 
33 namespace AGS3 {
34 
35 namespace AGS {
36 namespace Shared {
37 class Stream;
38 } // namespace Shared
39 } // namespace AGS
40 
41 using namespace AGS; // FIXME later
42 
43 struct Pointer_Hash {
44  uint operator()(void *v) const {
45  return static_cast<uint>(reinterpret_cast<uintptr>(v));
46  }
47 };
48 
49 
50 struct ManagedObjectPool final {
51 private:
52  // TODO: find out if we can make handle size_t
53  struct ManagedObject {
54  ScriptValueType obj_type;
55  int32_t handle;
56  void *addr;
57  IScriptObject *callback;
58  int refCount;
59 
60  bool isUsed() const {
61  return obj_type != kScValUndefined;
62  }
63 
64  ManagedObject() : obj_type(kScValUndefined), handle(0), addr(nullptr),
65  callback(nullptr), refCount(0) {}
66  ManagedObject(ScriptValueType theType, int32_t theHandle,
67  void *theAddr, IScriptObject *theCallback)
68  : obj_type(theType), handle(theHandle), addr(theAddr),
69  callback(theCallback), refCount(0) {
70  }
71  };
72 
73  int objectCreationCounter; // used to do garbage collection every so often
74 
75  int32_t nextHandle{}; // TODO: manage nextHandle's going over INT32_MAX !
76  std::queue<int32_t> available_ids;
79 
80  int Add(int handle, void *address, IScriptObject *callback, ScriptValueType obj_type);
81  int Remove(ManagedObject &o, bool force = false);
82  void RunGarbageCollection();
83 
84 public:
85 
86  int32_t AddRef(int32_t handle);
87  int CheckDispose(int32_t handle);
88  int32_t SubRef(int32_t handle);
89  int32_t AddressToHandle(void *addr);
90  void *HandleToAddress(int32_t handle);
91  ScriptValueType HandleToAddressAndManager(int32_t handle, void *&object, IScriptObject *&manager);
92  int RemoveObject(void *address);
93  void RunGarbageCollectionIfAppropriate();
94  int AddObject(void *address, IScriptObject *callback, ScriptValueType obj_type);
95  int AddUnserializedObject(void *address, IScriptObject *callback, ScriptValueType obj_type, int handle);
96  void WriteToDisk(Shared::Stream *out);
97  int ReadFromDisk(Shared::Stream *in, ICCObjectCollectionReader *reader);
98  void reset();
100 
101  void *disableDisposeForObject{ nullptr };
102 };
103 
104 // Extreme(!!) verbosity managed memory pool log
105 #if DEBUG_MANAGED_OBJECTS
106 #define ManagedObjectLog(...) Debug::Printf(kDbgGroup_ManObj, kDbgMsg_Debug, __VA_ARGS__)
107 #else
108 #define ManagedObjectLog(...)
109 #endif
110 
111 } // namespace AGS3
112 
113 #endif
Definition: achievements_tables.h:27
Definition: map.h:204
Definition: managed_object_pool.h:50
Definition: managed_object_pool.h:43
Definition: cc_script_object.h:60
Definition: cc_script_object.h:113
Definition: queue.h:42
Definition: stream.h:52
Definition: ags.h:40