ScummVM API documentation
hotmov_control.h
1 /* ScummVM - Graphic Adventure Engine
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15  * GNU General Public License for more details.
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20  */
21 
22 #ifndef ZVISION_HOTMOV_CONTROL_H
23 #define ZVISION_HOTMOV_CONTROL_H
24 
25 #include "zvision/scripting/control.h"
26 
27 #include "common/array.h"
28 #include "common/path.h"
29 #include "common/rect.h"
30 
31 namespace Video {
32  class VideoDecoder;
33 }
34 
35 namespace ZVision {
36 
37 // Only used in Zork Nemesis, handles movies where the player needs to click on something (mj7g, vw3g)
38 class HotMovControl : public Control {
39 public:
40  HotMovControl(ZVision *engine, uint32 key, Common::SeekableReadStream &stream);
41  ~HotMovControl() override;
42 
43 private:
44  int32 _framesCount;
45  int32 _cycle;
46  int32 _cyclesCount;
47  Video::VideoDecoder *_animation;
48  Common::Rect _rectangle;
50 public:
51  bool onMouseUp(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) override;
52  bool onMouseMove(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) override;
53  bool process(uint32 deltaTimeInMillis) override;
54 
55 private:
56  void readHsFile(const Common::Path &fileName);
57 };
58 
59 } // End of namespace ZVision
60 
61 #endif
Definition: control.h:43
Definition: rect.h:144
Definition: path.h:52
Definition: stream.h:745
Definition: clock.h:29
Definition: video_decoder.h:53
Definition: rect.h:45
Definition: avi_frames.h:36
Definition: hotmov_control.h:38