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net_defines.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef SCUMM_HE_NET_DEFINES_H
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#define SCUMM_HE_NET_DEFINES_H
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namespace
Scumm
{
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// The version number of the network protocol. Users
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// will be matched with the defined when hosting and joining
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// games. Meaning it will not find users that are using
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// a different version. This is done to ensure that
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// people are playing with the same netcode as the hosts.
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#define NETWORK_VERSION "1.1"
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// pnetwin.h
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#define PN_PRIORITY_HIGH 0x00000001
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#define PN_SENDTYPE_INDIVIDUAL 1
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#define PN_SENDTYPE_GROUP 2
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#define PN_SENDTYPE_HOST 3
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#define PN_SENDTYPE_ALL 4
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#define PN_SENDTYPE_ALL_RELIABLE 14
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#define PN_SENDTYPE_ALL_RELIABLE_TIMED 24
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#define MAX_GAME_NAME 128
/* Used for the multiplayer networking code */
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#define MAX_PLAYER_NAME 128
/* Used for the multiplayer networking code */
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#define MAX_PROVIDER_NAME 128
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#define MAX_SESSION_NAME 128
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#define MAX_GAMES_POLLED 16
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#define MAX_PROVIDERS 16
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#define PACKETTYPE_REMOTESTARTSCRIPT 1
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#define PACKETTYPE_REMOTESTARTSCRIPTRETURN 2
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#define PACKETTYPE_REMOTESTARTSCRIPTRESULT 3
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#define PACKETTYPE_REMOTESENDSCUMMARRAY 4
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const
int
MAX_PACKET_SIZE = 4096;
// bytes
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const
int
MAX_HOSTNAME_SIZE = 256;
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const
int
MAX_IP_SIZE = 32;
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}
// End of namespace Scumm
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#endif
Scumm
Definition:
actor.h:30
engines
scumm
he
net
net_defines.h
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