ScummVM API documentation
Grim::EMIModel Member List

This is the complete list of members for Grim::EMIModel, including all inherited members.

_boneInfos (defined in Grim::EMIModel)Grim::EMIModel
_boneNames (defined in Grim::EMIModel)Grim::EMIModel
_boxData (defined in Grim::EMIModel)Grim::EMIModel
_boxData2 (defined in Grim::EMIModel)Grim::EMIModel
_center (defined in Grim::EMIModel)Grim::EMIModel
_colorMap (defined in Grim::EMIModel)Grim::EMIModel
_costume (defined in Grim::EMIModel)Grim::EMIModel
_drawNormals (defined in Grim::EMIModel)Grim::EMIModel
_drawVertices (defined in Grim::EMIModel)Grim::EMIModel
_faces (defined in Grim::EMIModel)Grim::EMIModel
_fname (defined in Grim::EMIModel)Grim::EMIModel
_lighting (defined in Grim::EMIModel)Grim::EMIModel
_lightingDirty (defined in Grim::EMIModel)Grim::EMIModel
_mats (defined in Grim::EMIModel)Grim::EMIModel
_meshAlpha (defined in Grim::EMIModel)Grim::EMIModel
_meshAlphaMode (defined in Grim::EMIModel)Grim::EMIModel
_meshName (defined in Grim::EMIModel)Grim::EMIModel
_normals (defined in Grim::EMIModel)Grim::EMIModel
_numBoneInfos (defined in Grim::EMIModel)Grim::EMIModel
_numBones (defined in Grim::EMIModel)Grim::EMIModel
_numFaces (defined in Grim::EMIModel)Grim::EMIModel
_numTexSets (defined in Grim::EMIModel)Grim::EMIModel
_numTextures (defined in Grim::EMIModel)Grim::EMIModel
_numVertices (defined in Grim::EMIModel)Grim::EMIModel
_radius (defined in Grim::EMIModel)Grim::EMIModel
_setType (defined in Grim::EMIModel)Grim::EMIModel
_skeleton (defined in Grim::EMIModel)Grim::EMIModel
_texFlags (defined in Grim::EMIModel)Grim::EMIModel
_texNames (defined in Grim::EMIModel)Grim::EMIModel
_texVerts (defined in Grim::EMIModel)Grim::EMIModel
_userData (defined in Grim::EMIModel)Grim::EMIModel
_vertexBoneInfo (defined in Grim::EMIModel)Grim::EMIModel
_vertices (defined in Grim::EMIModel)Grim::EMIModel
BlendAdditive enum value (defined in Grim::EMIModel)Grim::EMIModel
calculateWorldBounds(const Math::Matrix4 &matrix) const (defined in Grim::EMIModel)Grim::EMIModel
dereference() (defined in Grim::Object)Grim::Object
draw() (defined in Grim::EMIModel)Grim::EMIModel
EMIModel(const Common::String &filename, Common::SeekableReadStream *data, EMICostume *costume) (defined in Grim::EMIModel)Grim::EMIModel
getBoundingBox(int *x1, int *y1, int *x2, int *y2) const (defined in Grim::EMIModel)Grim::EMIModel
getId() const (defined in Grim::Object)Grim::Object
loadMesh(Common::SeekableReadStream *data) (defined in Grim::EMIModel)Grim::EMIModel
Object() (defined in Grim::Object)Grim::Object
prepareForRender() (defined in Grim::EMIModel)Grim::EMIModel
prepareTextures() (defined in Grim::EMIModel)Grim::EMIModel
reference() (defined in Grim::Object)Grim::Object
reset() (defined in Grim::Object)Grim::Objectinline
setSkeleton(Skeleton *skel) (defined in Grim::EMIModel)Grim::EMIModel
setTex(uint32 index) (defined in Grim::EMIModel)Grim::EMIModel
TextureFlags enum name (defined in Grim::EMIModel)Grim::EMIModel
updateLighting(const Math::Matrix4 &modelToWorld) (defined in Grim::EMIModel)Grim::EMIModel
~EMIModel() (defined in Grim::EMIModel)Grim::EMIModel
~Object() (defined in Grim::Object)Grim::Objectvirtual