This is the complete list of members for Grim::EMIModel, including all inherited members.
_boneInfos (defined in Grim::EMIModel) | Grim::EMIModel | |
_boneNames (defined in Grim::EMIModel) | Grim::EMIModel | |
_boxData (defined in Grim::EMIModel) | Grim::EMIModel | |
_boxData2 (defined in Grim::EMIModel) | Grim::EMIModel | |
_center (defined in Grim::EMIModel) | Grim::EMIModel | |
_colorMap (defined in Grim::EMIModel) | Grim::EMIModel | |
_costume (defined in Grim::EMIModel) | Grim::EMIModel | |
_drawNormals (defined in Grim::EMIModel) | Grim::EMIModel | |
_drawVertices (defined in Grim::EMIModel) | Grim::EMIModel | |
_faces (defined in Grim::EMIModel) | Grim::EMIModel | |
_fname (defined in Grim::EMIModel) | Grim::EMIModel | |
_lighting (defined in Grim::EMIModel) | Grim::EMIModel | |
_lightingDirty (defined in Grim::EMIModel) | Grim::EMIModel | |
_mats (defined in Grim::EMIModel) | Grim::EMIModel | |
_meshAlpha (defined in Grim::EMIModel) | Grim::EMIModel | |
_meshAlphaMode (defined in Grim::EMIModel) | Grim::EMIModel | |
_meshName (defined in Grim::EMIModel) | Grim::EMIModel | |
_normals (defined in Grim::EMIModel) | Grim::EMIModel | |
_numBoneInfos (defined in Grim::EMIModel) | Grim::EMIModel | |
_numBones (defined in Grim::EMIModel) | Grim::EMIModel | |
_numFaces (defined in Grim::EMIModel) | Grim::EMIModel | |
_numTexSets (defined in Grim::EMIModel) | Grim::EMIModel | |
_numTextures (defined in Grim::EMIModel) | Grim::EMIModel | |
_numVertices (defined in Grim::EMIModel) | Grim::EMIModel | |
_radius (defined in Grim::EMIModel) | Grim::EMIModel | |
_setType (defined in Grim::EMIModel) | Grim::EMIModel | |
_skeleton (defined in Grim::EMIModel) | Grim::EMIModel | |
_texFlags (defined in Grim::EMIModel) | Grim::EMIModel | |
_texNames (defined in Grim::EMIModel) | Grim::EMIModel | |
_texVerts (defined in Grim::EMIModel) | Grim::EMIModel | |
_userData (defined in Grim::EMIModel) | Grim::EMIModel | |
_vertexBoneInfo (defined in Grim::EMIModel) | Grim::EMIModel | |
_vertices (defined in Grim::EMIModel) | Grim::EMIModel | |
BlendAdditive enum value (defined in Grim::EMIModel) | Grim::EMIModel | |
calculateWorldBounds(const Math::Matrix4 &matrix) const (defined in Grim::EMIModel) | Grim::EMIModel | |
dereference() (defined in Grim::Object) | Grim::Object | |
draw() (defined in Grim::EMIModel) | Grim::EMIModel | |
EMIModel(const Common::String &filename, Common::SeekableReadStream *data, EMICostume *costume) (defined in Grim::EMIModel) | Grim::EMIModel | |
getBoundingBox(int *x1, int *y1, int *x2, int *y2) const (defined in Grim::EMIModel) | Grim::EMIModel | |
getId() const (defined in Grim::Object) | Grim::Object | |
loadMesh(Common::SeekableReadStream *data) (defined in Grim::EMIModel) | Grim::EMIModel | |
Object() (defined in Grim::Object) | Grim::Object | |
prepareForRender() (defined in Grim::EMIModel) | Grim::EMIModel | |
prepareTextures() (defined in Grim::EMIModel) | Grim::EMIModel | |
reference() (defined in Grim::Object) | Grim::Object | |
reset() (defined in Grim::Object) | Grim::Object | inline |
setSkeleton(Skeleton *skel) (defined in Grim::EMIModel) | Grim::EMIModel | |
setTex(uint32 index) (defined in Grim::EMIModel) | Grim::EMIModel | |
TextureFlags enum name (defined in Grim::EMIModel) | Grim::EMIModel | |
updateLighting(const Math::Matrix4 &modelToWorld) (defined in Grim::EMIModel) | Grim::EMIModel | |
~EMIModel() (defined in Grim::EMIModel) | Grim::EMIModel | |
~Object() (defined in Grim::Object) | Grim::Object | virtual |