ScummVM API documentation
Updater.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 /*
23  * Copyright (C) 2006-2010 - Frictional Games
24  *
25  * This file is part of HPL1 Engine.
26  */
27 
28 #ifndef HPL_UPDATER_H
29 #define HPL_UPDATER_H
30 
31 #include "common/list.h"
32 #include "hpl1/engine/system/SystemTypes.h"
33 #include "common/stablemap.h"
34 
35 namespace hpl {
36 
37 class iUpdateable;
38 class LowLevelSystem;
39 
40 typedef Common::List<iUpdateable *> tUpdateableList;
41 typedef tUpdateableList::iterator tUpdateableListIt;
42 
43 typedef Common::StableMap<tString, tUpdateableList> tUpdateContainerMap;
44 typedef tUpdateContainerMap::iterator tUpdateContainerMapIt;
45 
46 class cUpdater {
47 public:
48  cUpdater(LowLevelSystem *apLowLevelSystem);
49  ~cUpdater();
50 
51  void Reset();
52 
53  void OnDraw();
54  void OnPostSceneDraw();
55  void OnPostGUIDraw();
56  void OnPostBufferSwap();
57 
58  void OnStart();
59 
60  void Update(float afTimeStep);
61 
62  void OnExit();
63 
69  bool SetContainer(tString asContainer);
70 
82  bool AddContainer(tString asName);
89  bool AddUpdate(tString asContainer, iUpdateable *apUpdate);
95  bool AddGlobalUpdate(iUpdateable *apUpdate);
96 
97 private:
98  tString msCurrentUpdates;
99 
100  tUpdateContainerMap m_mapUpdateContainer;
101 
102  LowLevelSystem *mpLowLevelSystem;
103 
104  tUpdateableList *mpCurrentUpdates;
105  tUpdateableList mlstGlobalUpdateableList;
106 };
107 
108 } // namespace hpl
109 
110 #endif // HPL_UPDATER_H
Definition: AI.h:36
Definition: Updater.h:46
bool AddContainer(tString asName)
Definition: str.h:59
tString GetCurrentContainerName()
typename TreeT::BasicIterator iterator
Definition: stablemap.h:48
bool AddUpdate(tString asContainer, iUpdateable *apUpdate)
ListInternal::Iterator< t_T > iterator
Definition: list.h:52
Definition: Updateable.h:35
bool AddGlobalUpdate(iUpdateable *apUpdate)
Definition: low_level_system.h:95
bool SetContainer(tString asContainer)