ScummVM API documentation
Updater.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22/*
23 * Copyright (C) 2006-2010 - Frictional Games
24 *
25 * This file is part of HPL1 Engine.
26 */
27
28#ifndef HPL_UPDATER_H
29#define HPL_UPDATER_H
30
31#include "common/list.h"
32#include "hpl1/engine/system/SystemTypes.h"
33#include "common/stablemap.h"
34
35namespace hpl {
36
37class iUpdateable;
38class LowLevelSystem;
39
40typedef Common::List<iUpdateable *> tUpdateableList;
41typedef tUpdateableList::iterator tUpdateableListIt;
42
43typedef Common::StableMap<tString, tUpdateableList> tUpdateContainerMap;
44typedef tUpdateContainerMap::iterator tUpdateContainerMapIt;
45
46class cUpdater {
47public:
48 cUpdater(LowLevelSystem *apLowLevelSystem);
49 ~cUpdater();
50
51 void Reset();
52
53 void OnDraw();
54 void OnPostSceneDraw();
55 void OnPostGUIDraw();
56 void OnPostBufferSwap();
57
58 void OnStart();
59
60 void Update(float afTimeStep);
61
62 void OnExit();
63
69 bool SetContainer(tString asContainer);
70
82 bool AddContainer(tString asName);
89 bool AddUpdate(tString asContainer, iUpdateable *apUpdate);
96
97private:
98 tString msCurrentUpdates;
99
100 tUpdateContainerMap m_mapUpdateContainer;
101
102 LowLevelSystem *mpLowLevelSystem;
103
104 tUpdateableList *mpCurrentUpdates;
105 tUpdateableList mlstGlobalUpdateableList;
106};
107
108} // namespace hpl
109
110#endif // HPL_UPDATER_H
ListInternal::Iterator< iUpdateable * > iterator
Definition: list.h:52
typename TreeT::BasicIterator iterator
Definition: stablemap.h:48
Definition: str.h:59
Definition: low_level_system.h:95
Definition: Updater.h:46
bool AddGlobalUpdate(iUpdateable *apUpdate)
bool SetContainer(tString asContainer)
bool AddUpdate(tString asContainer, iUpdateable *apUpdate)
bool AddContainer(tString asName)
tString GetCurrentContainerName()
Definition: Updateable.h:35