ScummVM API documentation
bookdata.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * Additional copyright for this file:
8  * Copyright (C) 1995 Presto Studios, Inc.
9  *
10  * This program is free software: you can redistribute it and/or modify
11  * it under the terms of the GNU General Public License as published by
12  * the Free Software Foundation, either version 3 of the License, or
13  * (at your option) any later version.
14 
15  * This program is distributed in the hope that it will be useful,
16  * but WITHOUT ANY WARRANTY; without even the implied warranty of
17  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18  * GNU General Public License for more details.
19 
20  * You should have received a copy of the GNU General Public License
21  * along with this program. If not, see <http://www.gnu.org/licenses/>.
22  *
23  */
24 
25 #ifndef BURIED_BOOKDATA_H
26 #define BURIED_BOOKDATA_H
27 
28 #include "common/scummsys.h"
29 
30 namespace Buried {
31 
32 struct PageTurn {
33  int16 typeOfTrans;
34  int16 destPage;
35 };
36 
37 struct BookPage {
38  int16 pageID;
39  int32 pageFrameIndex;
40  int16 numLines;
41  PageTurn up;
42  PageTurn left;
43  PageTurn right;
44  PageTurn down;
45 };
46 
47 } // End of namespace Buried
48 
49 #endif
Definition: bookdata.h:32
Definition: agent_evaluation.h:31
Definition: bookdata.h:37