ScummVM API documentation
rotationmode.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef COMMON_ROTATIONMODE_H
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#define COMMON_ROTATIONMODE_H
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#include "common/scummsys.h"
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namespace
Common
{
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class
String;
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enum
RotationMode
{
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kRotationNormal = 0,
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kRotation90 = 90,
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kRotation180 = 180,
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kRotation270 = 270,
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};
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struct
RotationModeDescription
{
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const
char
*description;
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RotationMode
id;
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};
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extern
const
RotationModeDescription
g_rotationModes[];
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extern
RotationMode
parseRotationMode(
int
val);
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}
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#endif
Common
Definition:
algorithm.h:29
Common::RotationMode
RotationMode
Definition:
rotationmode.h:44
Common::RotationModeDescription
Definition:
rotationmode.h:51
common
rotationmode.h
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