ScummVM API documentation
audio.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef TWP_AUDIO_H
23#define TWP_AUDIO_H
24
25#include "common/str.h"
26#include "common/array.h"
27#include "common/stream.h"
28#include "audio/mixer.h"
29#include "twp/ggpack.h"
30
31namespace Audio {
32
33class SeekableAudioStream;
34}
35
36namespace Twp {
37
38enum {
39 NUM_AUDIO_SLOTS = 32
40};
41
42class AudioChannel;
43class SoundDefinition;
44
45class SoundDefinition;
47public:
48 void open(Common::SharedPtr<SoundDefinition> sndDef);
49
50 virtual uint32 read(void *dataPtr, uint32 dataSize) override;
51 virtual bool eos() const override;
52
53 virtual int64 pos() const override;
54 virtual int64 size() const override;
55 virtual bool seek(int64 offset, int whence = SEEK_SET) override;
56
57private:
58 MemStream _stream;
59};
60
62public:
63 friend class SoundStream;
64
65public:
67
68 void load();
69 int getId() const { return _id; }
70 Common::String getName() const { return _name; }
71
72private:
73 int _id; // identifier for this sound
74 Common::String _name; // name of the sound to load
75 Common::Array<byte> _buffer; // buffer containing the sound data
76 bool _loaded = false; // indicates whether or not the sound buffer has been loaded
77};
78
79struct AudioSlot {
80 Audio::SoundHandle handle; // handle returned when this sound has been played
81 Common::SharedPtr<SoundDefinition> sndDef; // sound definition associated to this slot
82 SoundStream stream; // audio stream
83 bool busy = false; // is sound active
84 float volume = 1.f; // actual volume for this slot
85 float fadeInTimeMs = 0.f; // fade-in time in milliseconds
86 float fadeOutTimeMs = 0.f; // fade-out time in milliseconds
87 int total = 0; // duration of the sound in milliseconds
88 int id = 0; // unique sound ID
89 int objId = 0; // object ID or 0 if none
90 int loopTimes = 0; // specified number of times to loop
91 Audio::Mixer::SoundType soundType = Audio::Mixer::kPlainSoundType; // sound type: plain, music, sfx, speech
92};
93
95public:
96 int play(Common::SharedPtr<SoundDefinition> sndDef, Audio::Mixer::SoundType cat, int loopTimes = 0, float fadeInTimeMs = 0.f, float volume = 1.f, int objId = 0);
97
98 bool playing(int id) const;
99 bool playing(Common::SharedPtr<SoundDefinition> soundDef) const;
100
101 void fadeOut(int id, float fadeTime);
102 void stop(int id);
103
104 void setMasterVolume(float vol);
105 float getMasterVolume() const;
106 void setVolume(int id, float vol);
107
108 int getElapsed(int id) const;
109 int getDuration(int id) const;
110
111 void update(float elapsed);
112
114 AudioSlot _slots[NUM_AUDIO_SLOTS];
115 Common::SharedPtr<SoundDefinition> _soundHover; // not used yet, should be used in the GUI
116
117private:
118 void updateVolume(AudioSlot *slot);
119 AudioSlot *getFreeSlot();
120
121private:
122 float _masterVolume = 1.f;
123};
124
125} // End of namespace Twp
126
127#endif // TWP_H
SoundType
Definition: mixer.h:73
@ kPlainSoundType
Definition: mixer.h:74
Definition: mixer.h:49
Definition: stream.h:745
Definition: ptr.h:159
Definition: str.h:59
Definition: audio.h:94
Definition: ggpack.h:42
Definition: audio.h:61
Definition: audio.h:46
virtual uint32 read(void *dataPtr, uint32 dataSize) override
virtual bool seek(int64 offset, int whence=SEEK_SET) override
virtual int64 size() const override
virtual int64 pos() const override
virtual bool eos() const override
Definition: system.h:39
Definition: audio.h:79