ScummVM API documentation
fist_control.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef ZVISION_FIST_CONTROL_H
23#define ZVISION_FIST_CONTROL_H
24
25#include "common/array.h"
26#include "common/rect.h"
27#include "zvision/scripting/control.h"
28
29namespace Video {
30 class VideoDecoder;
31}
32
33namespace ZVision {
34
35// Only used in Zork Nemesis, handles the door lock puzzle with the skeletal fingers (td9e)
36class FistControl : public Control {
37public:
38 FistControl(ZVision *engine, uint32 key, Common::SeekableReadStream &stream);
39 ~FistControl() override;
40
41private:
42 uint32 _fiststatus;
43 int _fistnum;
44 int16 _cursor;
45 int _order;
46
49
50 int32 _numEntries;
51
52 struct entries {
53 uint32 _bitsStrt;
54 uint32 _bitsEnd;
55 int32 _anmStrt;
56 int32 _anmEnd;
57 int32 _sound;
58 };
59
61
62 Video::VideoDecoder *_animation;
63 Common::Rect _anmRect;
64 int32 _soundKey;
65 int32 _animationId;
66
67public:
68 bool onMouseUp(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) override;
69 bool onMouseMove(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) override;
70 bool process(uint32 deltaTimeInMillis) override;
71
72private:
73 void readDescFile(const Common::Path &fileName);
74 void clearFistArray(Common::Array< Common::Array<Common::Rect> > &arr);
75 uint32 readBits(const char *str);
76 int mouseIn(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos);
77 void getFistParams(const Common::String &inputStr, Common::String &parameter, Common::String &values);
78};
79
80} // End of namespace ZVision
81
82#endif
Definition: array.h:52
Definition: path.h:52
Definition: stream.h:745
Definition: str.h:59
Definition: video_decoder.h:53
Definition: control.h:43
Definition: fist_control.h:36
bool process(uint32 deltaTimeInMillis) override
bool onMouseMove(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) override
bool onMouseUp(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) override
Definition: focus_list.h:27
Definition: rect.h:144
Definition: rect.h:536