This is the complete list of members for Wage::Chr, including all inherited members.
| _acceptsOfferComment (defined in Wage::Chr) | Wage::Chr | |
| _armor (defined in Wage::Chr) | Wage::Chr | |
| _classType (defined in Wage::Designed) | Wage::Designed | |
| _context (defined in Wage::Chr) | Wage::Chr | |
| _currentScene (defined in Wage::Chr) | Wage::Chr | |
| _design (defined in Wage::Designed) | Wage::Designed | |
| _designBounds (defined in Wage::Designed) | Wage::Designed | |
| _dyingSound (defined in Wage::Chr) | Wage::Chr | |
| _dyingWords (defined in Wage::Chr) | Wage::Chr | |
| _followsOpponent (defined in Wage::Chr) | Wage::Chr | |
| _gender (defined in Wage::Chr) | Wage::Chr | |
| _index (defined in Wage::Chr) | Wage::Chr | |
| _initialComment (defined in Wage::Chr) | Wage::Chr | |
| _initialScene (defined in Wage::Chr) | Wage::Chr | |
| _initialSound (defined in Wage::Chr) | Wage::Chr | |
| _inventory (defined in Wage::Chr) | Wage::Chr | |
| _losingMagic (defined in Wage::Chr) | Wage::Chr | |
| _losingOffer (defined in Wage::Chr) | Wage::Chr | |
| _losingRun (defined in Wage::Chr) | Wage::Chr | |
| _losingWeapons (defined in Wage::Chr) | Wage::Chr | |
| _makesOfferComment (defined in Wage::Chr) | Wage::Chr | |
| _maximumCarriedObjects (defined in Wage::Chr) | Wage::Chr | |
| _name (defined in Wage::Designed) | Wage::Designed | |
| _nameProperNoun (defined in Wage::Chr) | Wage::Chr | |
| _nativeWeapon1 (defined in Wage::Chr) | Wage::Chr | |
| _nativeWeapon2 (defined in Wage::Chr) | Wage::Chr | |
| _naturalArmor (defined in Wage::Chr) | Wage::Chr | |
| _operativeVerb1 (defined in Wage::Chr) | Wage::Chr | |
| _operativeVerb2 (defined in Wage::Chr) | Wage::Chr | |
| _physicalAccuracy (defined in Wage::Chr) | Wage::Chr | |
| _physicalHp (defined in Wage::Chr) | Wage::Chr | |
| _physicalStrength (defined in Wage::Chr) | Wage::Chr | |
| _playerCharacter (defined in Wage::Chr) | Wage::Chr | |
| _receivesHitComment (defined in Wage::Chr) | Wage::Chr | |
| _receivesHitSound (defined in Wage::Chr) | Wage::Chr | |
| _rejectsOfferComment (defined in Wage::Chr) | Wage::Chr | |
| _rejectsOffers (defined in Wage::Chr) | Wage::Chr | |
| _resistanceToMagic (defined in Wage::Chr) | Wage::Chr | |
| _resourceId (defined in Wage::Chr) | Wage::Chr | |
| _returnTo (defined in Wage::Chr) | Wage::Chr | |
| _runningSpeed (defined in Wage::Chr) | Wage::Chr | |
| _scoresHitComment (defined in Wage::Chr) | Wage::Chr | |
| _scoresHitSound (defined in Wage::Chr) | Wage::Chr | |
| _spiritialHp (defined in Wage::Chr) | Wage::Chr | |
| _spiritualAccuracy (defined in Wage::Chr) | Wage::Chr | |
| _spiritualStength (defined in Wage::Chr) | Wage::Chr | |
| _weapon1 (defined in Wage::Chr) | Wage::Chr | |
| _weapon2 (defined in Wage::Chr) | Wage::Chr | |
| _weaponDamage1 (defined in Wage::Chr) | Wage::Chr | |
| _weaponDamage2 (defined in Wage::Chr) | Wage::Chr | |
| _weaponSound1 (defined in Wage::Chr) | Wage::Chr | |
| _weaponSound2 (defined in Wage::Chr) | Wage::Chr | |
| _winningMagic (defined in Wage::Chr) | Wage::Chr | |
| _winningOffer (defined in Wage::Chr) | Wage::Chr | |
| _winningRun (defined in Wage::Chr) | Wage::Chr | |
| _winningWeapons (defined in Wage::Chr) | Wage::Chr | |
| BODY_ARMOR enum value (defined in Wage::Chr) | Wage::Chr | |
| CHEST enum value (defined in Wage::Chr) | Wage::Chr | |
| Chr(Common::String name, Common::SeekableReadStream *data) (defined in Wage::Chr) | Wage::Chr | |
| ChrArmorType enum name (defined in Wage::Chr) | Wage::Chr | |
| ChrDestination enum name (defined in Wage::Chr) | Wage::Chr | |
| ChrPart enum name (defined in Wage::Chr) | Wage::Chr | |
| Designed() (defined in Wage::Designed) | Wage::Designed | inline |
| getDefiniteArticle(bool capitalize) (defined in Wage::Chr) | Wage::Chr | |
| getDesignBounds() (defined in Wage::Designed) | Wage::Designed | inline |
| getMagicalObjects() (defined in Wage::Chr) | Wage::Chr | |
| getWeapons(bool includeMagic) (defined in Wage::Chr) | Wage::Chr | |
| HEAD enum value (defined in Wage::Chr) | Wage::Chr | |
| HEAD_ARMOR enum value (defined in Wage::Chr) | Wage::Chr | |
| isWearing(Obj *obj) (defined in Wage::Chr) | Wage::Chr | |
| MAGIC_ARMOR enum value (defined in Wage::Chr) | Wage::Chr | |
| NUMBER_OF_ARMOR_TYPES enum value (defined in Wage::Chr) | Wage::Chr | |
| resetState() (defined in Wage::Chr) | Wage::Chr | |
| RETURN_TO_INITIAL_SCENE enum value (defined in Wage::Chr) | Wage::Chr | |
| RETURN_TO_RANDOM_SCENE enum value (defined in Wage::Chr) | Wage::Chr | |
| RETURN_TO_STORAGE enum value (defined in Wage::Chr) | Wage::Chr | |
| setDesignBounds(Common::Rect *bounds) (defined in Wage::Designed) | Wage::Designed | |
| SHIELD_ARMOR enum value (defined in Wage::Chr) | Wage::Chr | |
| SIDE enum value (defined in Wage::Chr) | Wage::Chr | |
| toString() const (defined in Wage::Designed) | Wage::Designed | inline |
| wearObjIfPossible(Obj *obj) (defined in Wage::Chr) | Wage::Chr | |
| wearObjs() (defined in Wage::Chr) | Wage::Chr | |
| ~Chr() (defined in Wage::Chr) | Wage::Chr | |
| ~Designed() (defined in Wage::Designed) | Wage::Designed |