ScummVM API documentation
turn.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
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8  * Copyright (C) 1995-1997 Presto Studios, Inc.
9  *
10  * This program is free software: you can redistribute it and/or modify
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13  * (at your option) any later version.
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15  * This program is distributed in the hope that it will be useful,
16  * but WITHOUT ANY WARRANTY; without even the implied warranty of
17  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18  * GNU General Public License for more details.
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23  */
24 
25 #ifndef PEGASUS_NEIGHBORHOOD_TURN_H
26 #define PEGASUS_NEIGHBORHOOD_TURN_H
27 
28 #include "common/array.h"
29 #include "common/endian.h"
30 
31 #include "pegasus/constants.h"
32 
33 namespace Common {
34  class SeekableReadStream;
35 }
36 
37 namespace Pegasus {
38 
39 class TurnTable {
40 public:
41  TurnTable() {}
42  ~TurnTable() {}
43 
44  static uint32 getResTag() { return MKTAG('T', 'u', 'r', 'n'); }
45 
46  void loadFromStream(Common::SeekableReadStream *stream);
47  void clear();
48 
49  struct Entry {
50  Entry() { endDirection = kNoDirection; }
51  bool isEmpty() { return endDirection == kNoDirection; }
52 
53  RoomID room;
54  DirectionConstant direction;
55  TurnDirection turnDirection;
56  AlternateID altCode;
57  DirectionConstant endDirection;
58  };
59 
60  Entry findEntry(RoomID room, DirectionConstant direction, TurnDirection turnDirection, AlternateID altCode);
61 
62 private:
63  Common::Array<Entry> _entries;
64 };
65 
66 } // End of namespace Pegasus
67 
68 #endif
Definition: turn.h:49
Definition: stream.h:745
Definition: algorithm.h:29
#define MKTAG(a0, a1, a2, a3)
Definition: endian.h:188
Definition: turn.h:39
Definition: ai_action.h:33