ScummVM API documentation
weasel_dat.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef ULTIMA8_GUMPS_WEASELDAT_H
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#define ULTIMA8_GUMPS_WEASELDAT_H
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#include "common/stream.h"
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#include "ultima/shared/std/containers.h"
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namespace
Ultima
{
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namespace
Ultima8 {
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class
WeaselDat
{
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public
:
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enum
WeaselType {
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kUnknown,
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kWeapon,
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kItem
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};
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struct
WeaselEntry
{
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char
_id[4];
// eg, "W01", "I02", etc
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uint16 _shapeNo;
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uint32 _cost;
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uint16 _entryNo;
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uint16 _unk;
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enum
WeaselType _type;
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};
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WeaselDat
(
Common::ReadStream
*rs);
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uint16 getNumItems()
const
{
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return
_items.size();
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}
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uint16 getNumOfType(WeaselType type)
const
;
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const
Std::vector<WeaselEntry>
&getItems()
const
{
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return
_items;
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}
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private
:
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Std::vector<WeaselEntry>
_items;
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};
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}
// End of namespace Ultima8
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}
// End of namespace Ultima
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#endif
Ultima::Ultima8::WeaselDat::WeaselEntry
Definition:
weasel_dat.h:44
Ultima
Definition:
detection.h:27
Common::ReadStream
Definition:
stream.h:385
Ultima::Std::vector
Definition:
containers.h:38
Ultima::Ultima8::WeaselDat
Definition:
weasel_dat.h:34
engines
ultima
ultima8
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weasel_dat.h
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