ScummVM API documentation
weasel_dat.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef ULTIMA8_GUMPS_WEASELDAT_H
23#define ULTIMA8_GUMPS_WEASELDAT_H
24
25#include "common/array.h"
26#include "common/stream.h"
27
28namespace Ultima {
29namespace Ultima8 {
30
34class WeaselDat {
35public:
36
37 enum WeaselType {
38 kUnknown,
39 kWeapon,
40 kItem
41 };
42
44 struct WeaselEntry {
45 char _id[4]; // eg, "W01", "I02", etc
46 uint16 _shapeNo;
47 uint32 _cost;
48 uint16 _entryNo;
49 uint16 _unk;
50 enum WeaselType _type;
51 };
52
54
55 uint16 getNumItems() const {
56 return _items.size();
57 }
58
59 uint16 getNumOfType(WeaselType type) const;
60
61 const Common::Array<WeaselEntry> &getItems() const {
62 return _items;
63 }
64
65private:
67};
68
69} // End of namespace Ultima8
70} // End of namespace Ultima
71
72#endif
Definition: array.h:52
Definition: stream.h:385
Definition: weasel_dat.h:34
Definition: weasel_dat.h:44