ScummVM API documentation
room140_141.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef M4_BURGER_ROOMS_SECTION1_ROOM140_141_H
23#define M4_BURGER_ROOMS_SECTION1_ROOM140_141_H
24
25#include "m4/burger/rooms/room.h"
26
27namespace M4 {
28namespace Burger {
29namespace Rooms {
30
31class Room140_141 : public Room {
32private:
33 machine *_series1 = nullptr;
34 machine *_series2 = nullptr;
35 int _elmoMode = 0;
36 int _elmoShould = 0;
37 int _trufflesMode = 0;
38 int _trufflesShould = 0;
39 int _wilburMode = 0;
40 int _wilburShould = 0;
41 int _trufflesFrame = 0;
42 bool _flag1 = false;
43 bool _flag2 = false;
44
45 void conv20();
46 void playRandom();
47 void loadSeries();
48
49public:
50 Room140_141() : Room() {}
51 ~Room140_141() override {}
52
53 void preload() override;
54 void init() override;
55 void daemon() override;
56 void parser() override;
57};
58
59} // namespace Rooms
60} // namespace Burger
61} // namespace M4
62
63#endif
Definition: room140_141.h:31
Definition: room.h:36
Definition: database.h:28
Definition: ws_machine.h:156