ScummVM API documentation
room140_141.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef M4_BURGER_ROOMS_SECTION1_ROOM140_141_H
23 #define M4_BURGER_ROOMS_SECTION1_ROOM140_141_H
24 
25 #include "m4/burger/rooms/room.h"
26 
27 namespace M4 {
28 namespace Burger {
29 namespace Rooms {
30 
31 class Room140_141 : public Room {
32 private:
33  machine *_series1 = nullptr;
34  machine *_series2 = nullptr;
35  int _elmoMode = 0;
36  int _elmoShould = 0;
37  int _trufflesMode = 0;
38  int _trufflesShould = 0;
39  int _wilburMode = 0;
40  int _wilburShould = 0;
41  int _trufflesFrame = 0;
42  bool _flag1 = false;
43  bool _flag2 = false;
44 
45  void conv20();
46  void playRandom();
47  void loadSeries();
48 
49 public:
50  Room140_141() : Room() {}
51  ~Room140_141() override {}
52 
53  void preload() override;
54  void init() override;
55  void daemon() override;
56  void parser() override;
57 };
58 
59 } // namespace Rooms
60 } // namespace Burger
61 } // namespace M4
62 
63 #endif
Definition: ws_machine.h:130
Definition: room140_141.h:31
Definition: room.h:38
Definition: database.h:28