28 #ifndef AGS_ENGINE_AC_DYNOBJ_AGS_SCRIPT_GAME_H 29 #define AGS_ENGINE_AC_DYNOBJ_AGS_SCRIPT_GAME_H 31 #include "ags/engine/ac/dynobj/cc_ags_dynamic_object.h" 36 int32_t ReadInt32(
void *address, intptr_t offset)
override;
37 void WriteInt32(
void *address, intptr_t offset, int32_t val)
override;
Definition: cc_ags_dynamic_object.h:108
Definition: script_game.h:35