ScummVM API documentation
triangle.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 *
21 * This file is dual-licensed.
22 * In addition to the GPLv3 license mentioned above, MojoTouch has exclusively licensed
23 * this code on November 10th, 2021, to be use in closed-source products.
24 * Therefore, any contributions (commits) to it will also be dual-licensed.
25 *
26 */
27
28#ifndef GROOVIE_LOGIC_TRIANGLE_H
29#define GROOVIE_LOGIC_TRIANGLE_H
30
31#include "common/random.h"
32#include "common/system.h"
33
34namespace Groovie {
35
37public:
39 void run(byte *scriptVariables);
40
41private:
42 void init();
43 int8 sub02();
44 int8 sub03(int8 player);
45 void sub05(int8 *triangleCells, int8 *a2, int8 *a3);
46 void sub07(int8 *tempMoves, int8 *triangleCells, int8 *tempTriangle3, int8 *tempTriangle2, int8 *tempTriangle1, int8 *tempMoves2);
47 int8 sub09(int8 key, int8 *a2, int8 *a3, int8 *a4, int8 *triangleCells);
48 int8 sub10(int8 key, int8 *a2, int8 *triangleCells);
49 int8 sub12(int8 a1, int8 *a2, int8 *triangleCells, int8 *a4);
50 int sub13(int8 row, int8 *triangleCells, int8 *moves);
51 void setCell(int8 cellnum, int8 val);
52 void copyLogicRow(int row, int8 key, int8 *dest);
53 void replaceCells(int8 *tempTriangle, int limit, int8 from, int8 to);
54 int copyLookup(const int8 *lookup, int8 *start, int8 *dest);
55 void collapseLoops(int8 *route, int8 *singleRow);
56
57 bool testGame(uint32 seed, Common::Array<uint8> moves, bool player_win);
58 void ensureSamanthaWin(uint32 seed);
59 void testPlayRandomly(uint32 seed);
60 void test();
61
62private:
63 int _triangleCellCount;
64 int8 _triangleCells[66];
65
67};
68
69} // End of Groovie namespace
70
71#endif // GROOVIE_LOGIC_TRIANGLE_H
Definition: random.h:44
Definition: triangle.h:36
Definition: cursor.h:32