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sd_data.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef GOT_DATA_SD_DATA_H
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#define GOT_DATA_SD_DATA_H
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#include "common/serializer.h"
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namespace
Got
{
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class
SdData
{
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private
:
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byte *_data;
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int
_area = 1;
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public
:
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SdData
();
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~
SdData
();
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void
load();
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bool
getArea()
const
{
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return
_area;
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}
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void
setArea(
int
area);
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void
sync(
Common::Serializer
&s);
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byte *operator[](
int
level)
const
{
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return
_data + level * 512;
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}
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};
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}
// namespace Got
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#endif
Common::Serializer
Definition:
serializer.h:79
Got::SdData
Definition:
sd_data.h:29
Got
Definition:
console.h:28
engines
got
data
sd_data.h
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