anim_manager (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
CallBack() (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inline |
callback(uint16 msg, CallBack *caller, void *data=nullptr) (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inlinevirtual |
callback_target (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | protected |
callback_user_data (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | protected |
display()=0 (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protectedpure virtual |
get_id() const (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | inline |
get_location() (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | inlinevirtual |
id_n (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
is_paused() const (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | inline |
last_move_time (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
message(uint16 msg, void *msg_data=nullptr, void *my_data=nullptr) (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | inline |
move(uint32 x, uint32 y, uint32 add_x=0, uint32 add_y=0) (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | inlinevirtual |
NuvieAnim() (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | |
pause() (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | inline |
paused (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
px (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
py (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
running (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
safe_to_delete (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
set_safe_to_delete(bool val) (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | inline |
set_target(CallBack *t) (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inline |
set_user_data(void *user_data) (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inline |
set_velocity(sint32 sx, sint32 sy) (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | inline |
set_velocity_for_speed(sint16 xdir, sint16 ydir, uint32 spd) (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | |
shift(sint32 sx, sint32 sy) (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | inlinevirtual |
start() (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | inlinevirtual |
stop() (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | inlinevirtual |
top_anim (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
unpause() (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | inline |
update() (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | inlineprotectedvirtual |
update_position() (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
updated (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
vel_x (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
vel_y (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
~CallBack() (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inlinevirtual |
~NuvieAnim() override (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | |