ScummVM API documentation
route_finder_impl_legacy.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef AGS_ENGINE_AC_ROUTE_FINDER_IMPL_LEGACY
23#define AGS_ENGINE_AC_ROUTE_FINDER_IMPL_LEGACY
24
25namespace AGS3 {
26
27// Forward declaration
28namespace AGS {
29namespace Shared {
30class Bitmap;
31} // namespace Shared
32} // namespace AGS
33
34struct MoveList;
35
36namespace AGS {
37namespace Engine {
38namespace RouteFinderLegacy {
39
40void init_pathfinder();
41void shutdown_pathfinder();
42
43void set_wallscreen(AGS::Shared::Bitmap *wallscreen);
44
45int can_see_from(int x1, int y1, int x2, int y2);
46void get_lastcpos(int &lastcx, int &lastcy);
47
48int find_route(short srcx, short srcy, short xx, short yy, int move_speed_x, int move_speed_y, AGS::Shared::Bitmap *onscreen, int movlst, int nocross = 0, int ignore_walls = 0);
49bool add_waypoint_direct(MoveList *mlsp, short x, short y, int move_speed_x, int move_speed_y);
50
51} // namespace RouteFinderLegacy
52} // namespace Engine
53} // namespace AGS
54} // namespace AGS3
55
56#endif
Definition: engine.h:149