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animation.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifdef ENABLE_AGOS2
23 
24 #ifndef AGOS_ANIMATION_H
25 #define AGOS_ANIMATION_H
26 
27 #include "video/dxa_decoder.h"
28 #include "video/smk_decoder.h"
29 #include "video/subtitles.h"
30 #include "audio/mixer.h"
31 
32 namespace AGOS {
33 
34 class AGOSEngine_Feeble;
35 
36 class MoviePlayer {
37 protected:
38  AGOSEngine_Feeble *_vm;
39 
40  Audio::Mixer *_mixer;
41 
42  Audio::SoundHandle _bgSound;
43  Audio::AudioStream *_bgSoundStream;
44 
45  bool _leftButtonDown;
46  bool _rightButtonDown;
47  bool _skipMovie;
48  uint32 _ticks;
49 
50  char baseName[40];
51 public:
52  enum VideoFlags {
53  TYPE_OMNITV = 1,
54  TYPE_LOOPING = 2
55  };
56 
57  MoviePlayer(AGOSEngine_Feeble *vm);
58  virtual ~MoviePlayer();
59 
60  virtual bool load() = 0;
61  virtual void play();
62  virtual void playVideo() = 0;
63  virtual void nextFrame() = 0;
64  virtual void stopVideo() = 0;
65 
66 protected:
67  virtual void handleNextFrame();
68  virtual bool processFrame() = 0;
69  virtual void startSound() {}
70  Video::Subtitles _subtitles;
71 };
72 
73 class MoviePlayerDXA : public MoviePlayer, Video::DXADecoder {
74  static const char *const _sequenceList[90];
75  uint8 _sequenceNum;
76 public:
77  MoviePlayerDXA(AGOSEngine_Feeble *vm, const char *name);
78 
79  bool load() override;
80  void playVideo() override;
81  void nextFrame() override;
82  void stopVideo() override;
83 
84 protected:
85  void readSoundData(Common::SeekableReadStream *stream) override;
86 
87 private:
88  void handleNextFrame() override;
89  bool processFrame() override;
90  void startSound() override;
91  void copyFrameToBuffer(byte *dst, uint x, uint y, uint pitch);
92 };
93 
94 class MoviePlayerSMK : public MoviePlayer, Video::SmackerDecoder {
95 public:
96  MoviePlayerSMK(AGOSEngine_Feeble *vm, const char *name);
97 
98  bool load() override;
99  void playVideo() override;
100  void nextFrame() override;
101  void stopVideo() override;
102 
103 private:
104  void handleNextFrame() override;
105  bool processFrame() override;
106  void startSound() override;
107  void copyFrameToBuffer(byte *dst, uint x, uint y, uint pitch);
108 };
109 
110 MoviePlayer *makeMoviePlayer(AGOSEngine_Feeble *vm, const char *name);
111 
112 } // End of namespace AGOS
113 
114 #endif
115 
116 #endif // ENABLE_AGOS2
Definition: dxa_decoder.h:44
Definition: stream.h:745
Definition: smk_decoder.h:77
Definition: subtitles.h:61
Definition: mixer.h:49
Definition: mixer.h:59
Definition: agos.h:70
Definition: audiostream.h:50