ScummVM API documentation
detection.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef MM_DETECTION_H
23#define MM_DETECTION_H
24
25#include "engines/advancedDetector.h"
26
27namespace MM {
28
29enum {
30 GType_MightAndMagic1,
31 GType_Clouds,
32 GType_DarkSide,
33 GType_WorldOfXeen,
34 GType_Swords
35};
36
37enum GameFeature {
38 GF_NONE = 0,
39 GF_ENHANCED = 1,
40 GF_GFX_PACK = 2
41};
42
44 AD_GAME_DESCRIPTION_HELPERS(desc);
45
47
48 int gameID;
49 uint32 features;
50};
51
52#define GAMEOPTION_SHOW_ITEM_COSTS GUIO_GAMEOPTIONS1
53#define GAMEOPTION_DURABLE_ARMOR GUIO_GAMEOPTIONS2
54#define GAMEOPTION_SHOW_HP_SP_BARS GUIO_GAMEOPTIONS3
55#define GAMEOPTION_COPY_PROTECTION GUIO_GAMEOPTIONS4
56#define GAMEOPTION_TTS GUIO_GAMEOPTIONS5
57
58} // namespace MM
59
60#endif // MM_DETECTION_H
Definition: detection.h:27
Definition: advancedDetector.h:164
Definition: detection.h:43