ScummVM API documentation
decompress.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 // John_Doe's implementation
23 
24 #ifndef PRINCE_DECOMPRESS_H
25 #define PRINCE_DECOMPRESS_H
26 
27 #include "engines/util.h"
28 
29 namespace Prince {
30 
31 class Decompressor {
32 public:
33  void decompress(byte *source, byte *dest, uint32 destSize);
34 protected:
35  byte *_src, *_dst;
36  byte _bitBuffer;
37  int _bitsLeft;
38  int getBit();
39 };
40 
41 } // End of namespace Prince
42 
43 #endif
Definition: decompress.h:31
Definition: animation.h:30