ScummVM API documentation
room604.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef M4_BURGER_ROOMS_SECTION6_ROOM604_H
23#define M4_BURGER_ROOMS_SECTION6_ROOM604_H
24
25#include "m4/burger/rooms/section6/section6_room.h"
26
27namespace M4 {
28namespace Burger {
29namespace Rooms {
30
31class Room604 : public Section6Room {
32private:
33 static const seriesPlayBreak PLAY1[];
34 static const seriesPlayBreak PLAY2[];
35 static const seriesPlayBreak PLAY3[];
36 static const seriesPlayBreak PLAY4[];
37 static const seriesPlayBreak PLAY5[];
38 static const seriesPlayBreak PLAY6[];
39 static const seriesPlayBreak PLAY7[];
40 static const seriesPlayBreak PLAY8[];
41 static const seriesPlayBreak PLAY9[];
42 static const seriesPlayBreak PLAY10[];
43 static const seriesPlayBreak PLAY10Demo[];
44 static const seriesPlayBreak PLAY11[];
45 static const seriesPlayBreak PLAY12[];
46 static int32 _state1;
47
48private:
49 machine *_woodchips = nullptr;
50 int32 _woodchipSeries = 0;
51 int _woodchipsShould = 0;
52
53public:
54 Room604();
55 ~Room604() override {}
56
57 void init() override;
58 void daemon() override;
59 void pre_parser() override;
60 void parser() override;
61};
62
63} // namespace Rooms
64} // namespace Burger
65} // namespace M4
66
67#endif
Definition: room604.h:31
Definition: section6_room.h:31
Definition: database.h:28
Definition: play_break.h:32
Definition: ws_machine.h:156