ScummVM API documentation
TraitButton.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 /*
23  * This code is based on the CRAB engine
24  *
25  * Copyright (c) Arvind Raja Yadav
26  *
27  * Licensed under MIT
28  *
29  */
30 
31 #ifndef CRAB_TRAITBUTTON_H
32 #define CRAB_TRAITBUTTON_H
33 
34 #include "crab/people/trait.h"
35 #include "crab/ui/StateButton.h"
36 
37 namespace Crab {
38 
39 namespace pyrodactyl {
40 namespace ui {
41 class TraitButton : public StateButton {
42  // The offset for drawing the trait image
43  Vector2i _offset;
44 
45  // The trait image
46  ImageKey _traitImg;
47 
48 public:
49  TraitButton() {
50  _traitImg = 0;
51  }
52 
53  ~TraitButton() {}
54 
55  void init(const TraitButton &ref, const int &xOffset = 0, const int &yOffset = 0);
56  void load(rapidxml::xml_node<char> *node, const bool &echo = true);
57 
58  void draw(const int &xOffset = 0, const int &yOffset = 0, Rect *clip = nullptr);
59 
60  void cache(const pyrodactyl::people::Trait &trait);
61  void empty();
62 };
63 } // End of namespace ui
64 } // End of namespace pyrodactyl
65 
66 } // End of namespace Crab
67 
68 #endif // CRAB_TRAITBUTTON_H
Definition: StateButton.h:66
Definition: Rectangle.h:42
Definition: trait.h:40
Definition: moveeffect.h:37
Definition: TraitButton.h:41