ScummVM API documentation
adlib_worx.h
1 /* ScummVM - Graphic Adventure Engine
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21 
22 #ifndef DARKSEED_ADLIB_WORX_H
23 #define DARKSEED_ADLIB_WORX_H
24 
25 #include "audio/adlib_ms.h"
26 
27 namespace Darkseed {
28 
41 private:
47  static AdLibIbkInstrumentDefinition WORX_INSTRUMENT_BANK[];
51  static const uint16 OPL_NOTE_FREQUENCIES[];
52 
53 public:
56 
57 protected:
58  uint8 allocateOplChannel(uint8 channel, uint8 source, uint8 instrumentId) override;
59  uint16 calculateFrequency(uint8 channel, uint8 source, uint8 note) override;
60  uint8 calculateUnscaledVolume(uint8 channel, uint8 source, uint8 velocity, OplInstrumentDefinition &instrumentDef, uint8 operatorNum) override;
61 };
62 
63 } // namespace Darkseed
64 
65 #endif // DARKSEED_ADLIB_WORX_H
uint8 allocateOplChannel(uint8 channel, uint8 source, uint8 instrumentId) override
uint16 calculateFrequency(uint8 channel, uint8 source, uint8 note) override
Definition: adlib_ms.h:289
uint8 calculateUnscaledVolume(uint8 channel, uint8 source, uint8 velocity, OplInstrumentDefinition &instrumentDef, uint8 operatorNum) override
OplType
Definition: fmopl.h:58
Definition: adlib_worx.h:40
Definition: adlib_ms.h:220
Definition: adlib_ms.h:79
Definition: adlib_worx.h:27