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gameidtotype.h
1 /* ScummVM - Graphic Adventure Engine
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5  * file distributed with this source distribution.
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8  * it under the terms of the GNU General Public License as published by
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15  * GNU General Public License for more details.
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27 
28 #ifndef GOB_GAMEIDTOTYPE_H
29 #define GOB_GAMEIDTOTYPE_H
30 
31 #include "gob/detection/detection.h"
32 
33 namespace Gob {
34 
35 struct GameIdToType {
36  const char *gameId;
37  GameType gameType;
38 };
39 
40 static const GameIdToType gameIdToType[] = {
41  { "gob1", kGameTypeGob1 },
42  { "gob2", kGameTypeGob2 },
43  { "gob3", kGameTypeGob3 },
44  { "ween", kGameTypeWeen },
45  { "bargon", kGameTypeBargon },
46  { "babayaga", kGameTypeBabaYaga },
47  { "abracadabra", kGameTypeAbracadabra },
48  { "englishfever", kGameTypeNone },
49  { "littlered", kGameTypeLittleRed },
50  { "onceupon", kGameTypeOnceUponATime },
51  { "crousti", kGameTypeCrousti },
52  { "lit", kGameTypeLostInTime },
53  { "lit1", kGameTypeLostInTime },
54  { "lit2", kGameTypeLostInTime },
55  { "nathanvacances", kGameTypeNone },
56  { "inca2", kGameTypeInca2 },
57  { "woodruff", kGameTypeWoodruff },
58  { "dynasty", kGameTypeDynasty },
59  { "dynastywood", kGameTypeDynastyWood },
60  { "urban", kGameTypeUrban },
61  { "playtoons1", kGameTypePlaytoons },
62  { "playtoons2", kGameTypePlaytoons },
63  { "playtoons3", kGameTypePlaytoons },
64  { "playtoons4", kGameTypePlaytoons },
65  { "playtoons5", kGameTypePlaytoons },
66  { "playtnck1", kGameTypePlaytoons },
67  { "playtnck2", kGameTypePlaytoons },
68  { "playtnck3", kGameTypePlaytoons },
69  { "playtoonsdemo", kGameTypePlaytoons },
70  { "pierresmagiques", kGameTypeNone },
71  { "bambou", kGameTypeBambou },
72  { "fascination", kGameTypeFascination },
73  { "geisha", kGameTypeGeisha },
74  { "adi1", kGameTypeAdi1 },
75  { "adi2", kGameTypeAdi2 },
76  { "adi4", kGameTypeAdi4 },
77  { "adi5", kGameTypeNone },
78  { "adibou1", kGameTypeAdibou1 },
79  { "adibou2", kGameTypeAdibou2 },
80  { "adibou3", kGameTypeNone },
81  { "adiboucuisine", kGameTypeNone },
82  { "adiboudessin", kGameTypeNone },
83  { "adiboumagie", kGameTypeNone },
84  { "adiboudchoumer", kGameTypeNone },
85  { "adiboudchoubanquise", kGameTypeNone },
86  { "adiboudchoucampagne", kGameTypeNone },
87  { "adiboudchoujunglesavane", kGameTypeNone },
88  { nullptr, kGameTypeNone }
89 };
90 
91 } // End of namespace Gob
92 
93 #endif // GOB_GAMEIDTOTYPE_H
Definition: gameidtotype.h:35
Definition: anifile.h:40