ScummVM API documentation
anim3ds.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef TWINE_PARSER_ANIM3DS_H
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#define TWINE_PARSER_ANIM3DS_H
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#include "twine/parser/parser.h"
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#include "twine/shared.h"
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namespace
TwinE
{
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struct
T_ANIM_3DS
{
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char
Name[4];
// Name of the animation
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int16 Deb;
// Start frame in the HQR
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int16 Fin;
// End frame in the HQR
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};
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class
Anim3DSData
:
public
Parser
{
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private
:
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Common::Array<T_ANIM_3DS>
_anims;
// ListAnim3DS
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public
:
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bool
loadFromStream(
Common::SeekableReadStream
&stream,
bool
lba1)
override
;
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const
Common::Array<T_ANIM_3DS>
&getAnims()
const
{
return
_anims; }
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};
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}
// End of namespace TwinE
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#endif
TwinE::Anim3DSData
Definition:
anim3ds.h:36
Common::Array
Definition:
array.h:52
Common::SeekableReadStream
Definition:
stream.h:745
TwinE::T_ANIM_3DS
Definition:
anim3ds.h:30
TwinE
Definition:
achievements_tables.h:27
TwinE::Parser
Definition:
parser.h:32
engines
twine
parser
anim3ds.h
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