ScummVM API documentation
anim3ds.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef TWINE_PARSER_ANIM3DS_H
23 #define TWINE_PARSER_ANIM3DS_H
24 
25 #include "twine/parser/parser.h"
26 #include "twine/shared.h"
27 
28 namespace TwinE {
29 
30 struct T_ANIM_3DS {
31  char Name[4]; // Name of the animation
32  int16 Deb; // Start frame in the HQR
33  int16 Fin; // End frame in the HQR
34 };
35 
36 class Anim3DSData : public Parser {
37 private:
38  Common::Array<T_ANIM_3DS> _anims; // ListAnim3DS
39 
40 public:
41  bool loadFromStream(Common::SeekableReadStream &stream, bool lba1) override;
42 
43  const Common::Array<T_ANIM_3DS> &getAnims() const { return _anims; }
44 };
45 
46 } // End of namespace TwinE
47 
48 #endif
Definition: anim3ds.h:36
Definition: array.h:52
Definition: stream.h:745
Definition: anim3ds.h:30
Definition: achievements_tables.h:27
Definition: parser.h:32