29 #ifndef WINTERMUTE_AD_PATH_POINT3D_H 30 #define WINTERMUTE_AD_PATH_POINT3D_H 32 #include "engines/wintermute/persistent.h" 33 #include "engines/wintermute/base/base.h" 35 #include "math/vector3d.h" Definition: ad_path_point3d.h:39
Definition: achievements_tables.h:27