ScummVM API documentation
string.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef STARK_RESOURCES_STRING_H
23 #define STARK_RESOURCES_STRING_H
24 
25 #include "common/str.h"
26 
27 #include "engines/stark/resources/object.h"
28 
29 namespace Stark {
30 
31 namespace Formats {
32 class XRCReadStream;
33 }
34 
35 namespace Resources {
36 
43 class String : public Object {
44 public:
45  static const Type::ResourceType TYPE = Type::kString;
46 
47  String(Object *parent, byte subType, uint16 index, const Common::String &name);
48  ~String() override;
49 
50 protected:
51  void printData() override;
52 };
53 
54 } // End of namespace Resources
55 } // End of namespace Stark
56 
57 #endif // STARK_RESOURCES_STRING_H
Definition: str.h:59
Definition: console.h:27
Definition: object.h:143
Definition: string.h:43