22 #ifndef ZVISION_STRING_MANAGER_H 23 #define ZVISION_STRING_MANAGER_H 25 #include "zvision/text/truetype_font.h" 42 ZVISION_STR_SAVEEXIST = 23,
43 ZVISION_STR_SAVED = 4,
44 ZVISION_STR_SAVEEMPTY = 21,
45 ZVISION_STR_EXITPROMT = 6
58 void initialize(ZVisionGameId gameId);
Definition: string_manager.h:35
Definition: formatinfo.h:28