ScummVM API documentation
vdx.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef GROOVIE_VIDEO_VDX_H
23 #define GROOVIE_VIDEO_VDX_H
24 
25 #include "groovie/video/player.h"
26 #include "audio/mixer.h"
27 
28 namespace Common {
29 class ReadStream;
30 }
31 
32 namespace Groovie {
33 
34 class VDXPlayer : public VideoPlayer {
35 public:
37  ~VDXPlayer() override;
38  void resetFlags() override;
39  void setOrigin(int16 x, int16 y) override;
40 
41 protected:
42  uint16 loadInternal() override;
43  bool playFrameInternal() override;
44  void stopAudioStream() override;
45 
46 private:
47  Graphics::Surface *_fg, *_bg;
48  uint8 _palBuf[3 * 256];
49  Audio::SoundHandle _soundHandle;
50 
51  // Origin
52  int16 _origX, _origY;
53 
54  // Video flags
55  bool _flagZero;
56  bool _flagOne;
57  bool _flagOnePrev;
58  byte _flag2Byte;
59  bool _flagThree;
60  bool _flagFour;
61  bool _flagFive;
62  bool _flagSix;
63  bool _flagSeven;
64  bool _flagEight;
65  bool _flagNine;
66 
67  //bool _flagSkipStill;
68  bool _flagSkipPalette;
69  bool _flagFirstFrame;
70  //bool _flagTransparent;
71  //bool _flagUpdateStill;
72 
73  void getStill(Common::ReadStream *in);
74  void getDelta(Common::ReadStream *in);
75  void expandColorMap(byte *out, uint16 colorMap, uint8 color1, uint8 color0);
76  void decodeBlockStill(byte *buf, byte *colors, uint16 imageWidth, uint8 mask);
77  void decodeBlockDelta(uint32 offset, byte *colors, uint16 imageWidth);
78  void chunkSound(Common::ReadStream *in);
79  void setPalette(uint8 *palette);
80  void fadeIn(uint8 *palette);
81 };
82 
83 } // End of Groovie namespace
84 
85 #endif // GROOVIE_VIDEO_VDX_H
Definition: surface.h:67
Definition: groovie.h:118
Definition: mixer.h:49
Definition: algorithm.h:29
Definition: player.h:36
Definition: vdx.h:34
Definition: stream.h:385
Definition: cursor.h:32