28#ifndef GOB_MINIGAMES_GEISHA_MOUTH_H
29#define GOB_MINIGAMES_GEISHA_MOUTH_H
31#include "gob/aniobject.h"
41 uint16 mouthAnim, uint16 mouthSprite, uint16 floorSprite);
57 bool draw(
Surface &dest, int16 &left, int16 &top, int16 &right, int16 &bottom)
override;
59 bool clear(
Surface &dest, int16 &left, int16 &top, int16 &right, int16 &bottom)
override;
62 static const int kFloorCount = 2;
Definition: aniobject.h:42
bool isDeactivated() const
bool clear(Surface &dest, int16 &left, int16 &top, int16 &right, int16 &bottom) override
bool draw(Surface &dest, int16 &left, int16 &top, int16 &right, int16 &bottom) override
void setPosition(int16 x, int16 y) override
Definition: surface.h:106