ScummVM API documentation
eventhandler.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
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9  * the Free Software Foundation, either version 3 of the License, or
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13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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15  * GNU General Public License for more details.
16  *
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20  */
21 
22 #ifndef LASTEXPRESS_EVENTHANDLER_H
23 #define LASTEXPRESS_EVENTHANDLER_H
24 
25 #include "common/func.h"
26 #include "common/events.h"
27 
28 namespace LastExpress {
29 
30 #define SET_EVENT_HANDLERS(class, inst) \
31  _engine->setEventHandlers(new EVENT_HANDLER(class, eventMouse, inst), new EVENT_HANDLER(class, eventTick, inst));
32 
33 #define EVENT_HANDLER(class, name, inst) \
34  Common::Functor1Mem<const Common::Event&, void, class>(inst, &class::name)
35 
36 class EventHandler {
37 public:
38  virtual ~EventHandler() {}
39 
40  // Function pointer for event handler
42 
43  virtual void eventMouse(const Common::Event &ev) {} // Event type 1
44  virtual void eventTick(const Common::Event &ev) {} // Event type 3
45 };
46 
47 } // End of namespace LastExpress
48 
49 #endif // LASTEXPRESS_EVENTHANDLER_H
Definition: eventhandler.h:36
Definition: animation.h:45
Definition: events.h:198
Definition: func.h:437