22#ifndef ULTIMA_ULTIMA1_U1DIALOGS_WEAPONRY_H
23#define ULTIMA_ULTIMA1_U1DIALOGS_WEAPONRY_H
25#include "ultima/ultima1/u1dialogs/buy_sell_dialog.h"
39 uint _startIndex, _endIndex;
Definition: buy_sell_dialog.h:43
Definition: weaponry.h:34
void setMode(BuySell mode) override
Weaponry(Ultima1Game *game, int weaponryNum)