22 #ifndef ULTIMA_ULTIMA1_U1DIALOGS_WEAPONRY_H 23 #define ULTIMA_ULTIMA1_U1DIALOGS_WEAPONRY_H 25 #include "ultima/ultima1/u1dialogs/buy_sell_dialog.h" 39 uint _startIndex, _endIndex;
54 void setMode(BuySell mode)
override;
void setMode(BuySell mode) override
Definition: weaponry.h:34
Weaponry(Ultima1Game *game, int weaponryNum)
Definition: detection.h:27
Definition: buy_sell_dialog.h:43