ScummVM API documentation
pick_up_bar_glass.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef TITANIC_PICK_UP_BAR_GLASS_H
23 #define TITANIC_PICK_UP_BAR_GLASS_H
24 
25 #include "titanic/game/pickup/pick_up.h"
26 
27 namespace Titanic {
28 
29 class CPickUpBarGlass : public CPickUp {
30  DECLARE_MESSAGE_MAP;
31  bool StatusChangeMsg(CStatusChangeMsg *msg);
32  bool MouseDragStartMsg(CMouseDragStartMsg *msg);
33  bool MouseButtonDownMsg(CMouseButtonDownMsg *msg);
34 public:
35  CLASSDEF;
36 
40  void save(SimpleFile *file, int indent) override;
41 
45  void load(SimpleFile *file) override;
46 };
47 
48 } // End of namespace Titanic
49 
50 #endif /* TITANIC_PICK_UP_BAR_GLASS_H */
Definition: mouse_messages.h:150
Definition: pick_up.h:29
void save(SimpleFile *file, int indent) override
Definition: simple_file.h:49
Definition: messages.h:376
Definition: arm.h:30
Definition: mouse_messages.h:71
Definition: pick_up_bar_glass.h:29
void load(SimpleFile *file) override