ScummVM API documentation
gfx_tinygl_texture.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
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11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
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20 */
21
22#ifndef GFX_TINYGL_TEXTURE_H
23#define GFX_TINYGL_TEXTURE_H
24
25#include "common/textconsole.h"
26
27#include "graphics/surface.h"
28#include "graphics/tinygl/tinygl.h"
29
30#include "engines/myst3/gfx.h"
31
32namespace Myst3 {
33
34class TinyGLTexture2D : public Texture {
35public:
36 TinyGLTexture2D(const Graphics::Surface *surface);
37 virtual ~TinyGLTexture2D();
38
39 TinyGL::BlitImage *getBlitTexture() const;
40
41 void update(const Graphics::Surface *surface) override;
42 void updatePartial(const Graphics::Surface *surface, const Common::Rect &rect) override;
43
44private:
45 TinyGL::BlitImage *_blitImage;
46};
47
48class TinyGLTexture3D : public Texture {
49public:
50 TinyGLTexture3D(const Graphics::Surface *surface);
51 virtual ~TinyGLTexture3D();
52
53 void update(const Graphics::Surface *surface) override;
54 void updatePartial(const Graphics::Surface *surface, const Common::Rect &rect) override;
55
56 TGLuint id;
57 TGLuint internalFormat;
58 TGLuint sourceFormat;
59};
60
61} // End of namespace Myst3
62
63#endif
Definition: gfx.h:93
Definition: gfx_tinygl_texture.h:34
Definition: gfx_tinygl_texture.h:48
Definition: rect.h:536
Definition: surface.h:67