ScummVM API documentation
gfx.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef SAGA2_GFX_H
23#define SAGA2_GFX_H
24
25#include "common/noncopyable.h"
26
27namespace Saga2 {
28
29enum BackBufferSource {
30 kBeforeOpeningMenu,
31 kBeforeTakingThumbnail,
32 kMaxBackBufferSources
33};
34
36private:
37 byte *_savedBackBuffers[kMaxBackBufferSources];
38
39public:
40 Renderer();
41 ~Renderer();
42
43 void saveBackBuffer(BackBufferSource source);
44
45 void popSavedBackBuffer(BackBufferSource source);
46
47 void restoreSavedBackBuffer(BackBufferSource source);
48
49 void removeSavedBackBuffer(BackBufferSource source);
50
51 bool hasSavedBackBuffer(BackBufferSource source);
52};
53
54} // end of namespace Saga2
55
56#endif
Definition: noncopyable.h:39
Definition: gfx.h:35