ScummVM API documentation
paletteman.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef GRAPHICS_PALETTEMAN_H
23#define GRAPHICS_PALETTEMAN_H
24
25#include "common/scummsys.h"
26#include "common/noncopyable.h"
27#include "graphics/palette.h"
28
48public:
49 virtual ~PaletteManager() {}
50
75 virtual void setPalette(const byte *colors, uint start, uint num) = 0;
76
77 void setPalette(const Graphics::Palette &pal, uint start = 0) {
78 setPalette(pal.data(), start, pal.size());
79 }
80
112 virtual void grabPalette(byte *colors, uint start, uint num) const = 0;
113
114 Graphics::Palette grabPalette(uint start, uint num) {
115 byte tmp[Graphics::PALETTE_SIZE];
116 grabPalette(tmp, start, num);
117 return Graphics::Palette(tmp, num);
118 }
119};
122#endif
Definition: noncopyable.h:39
Simple class for handling a palette data.
Definition: palette.h:61
Definition: paletteman.h:47
virtual void setPalette(const byte *colors, uint start, uint num)=0
virtual void grabPalette(byte *colors, uint start, uint num) const =0