ScummVM API documentation
map22.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
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12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
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19  *
20  */
21 
22 #ifndef MM1_MAPS_MAP22_H
23 #define MM1_MAPS_MAP22_H
24 
25 #include "mm/mm1/maps/map.h"
26 
27 namespace MM {
28 namespace MM1 {
29 namespace Maps {
30 
31 class Map22 : public Map {
32  typedef void (Map22:: *SpecialFn)();
33 private:
34  void special00();
35  void special01();
36  void special02();
37  void special08();
38 
39  const SpecialFn SPECIAL_FN[14] = {
40  &Map22::special00,
41  &Map22::special01,
42  &Map22::special02,
43  &Map22::special02,
44  &Map22::special02,
45  &Map22::special02,
46  &Map22::special02,
47  &Map22::special02,
48  &Map22::special08,
49  &Map22::special08,
50  &Map22::special08,
51  &Map22::special08,
52  &Map22::special08,
53  &Map22::special08
54  };
55 public:
56  Map22() : Map(22, "areac1", 0x304, 1) {}
57 
61  void special() override;
62 };
63 
64 } // namespace Maps
65 } // namespace MM1
66 } // namespace MM
67 
68 #endif
void special() override
Definition: map.h:97
Definition: map22.h:31
Definition: detection.h:27