ScummVM API documentation
mouse.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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5  * file distributed with this source distribution.
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15  * GNU General Public License for more details.
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20  */
21 
22 #ifndef MM1_UTILS_MOUSE_H
23 #define MM1_UTILS_MOUSE_H
24 
25 #include "mm/shared/xeen/sprites.h"
26 
27 namespace MM {
28 namespace MM1 {
29 
30 class Mouse {
31 private:
33 public:
34  Mouse() {}
35 
39  void loadCursors();
40 
44  void setCursor(int cursorId);
45 
49  void showCursor();
50 
54  void hideCursor();
55 
59  bool isCursorVisible() const;
60 };
61 
62 } // namespace MM1
63 } // namespace MM
64 
65 #endif
bool isCursorVisible() const
Definition: sprites.h:52
Definition: mouse.h:30
Definition: detection.h:27
void setCursor(int cursorId)
void loadCursors()